- Added support for loading and saving special rules similar to how warbands are loaded and saved, as well as an option to delete all currently defined special rules.
- Added support for adding an image to a warband entry. You will need to select the "Rulebook Style w/ Image" display format under Configure Options for the image to appear in the entry. If you wish to make this the default display format, change the Format variable on line 103 to 6.
- The default location for images is a folder named "warband_images" in the same folder as the warband builder. If you wish to use a different location, simply change the ImagePath variable on line 97. Please note, relative paths do not work in IE6, so those users will need to enter the full path to their images folder.
- The various formats for warband entries now have text descriptions in the options window.
- If multiple warband members have an undefined special rule, only one warning will be issued instead of one warning per member.
- Moved default values closer to the top of the script, improved commenting and clarified some tool tips.
Recently in Games Category
You can get it from the Yahoo! group for the game or from my website
Notable changes include:
- Added support for showing page number references for special rules. If you hold the mouse over a check box in the special rule grid, the rulebook and page reference will appear as a tool tip. The rulebook and page reference for each special rule used in a warband will also appear at the bottom of the printable roster. This feature can be turned off by setting the Warband Footers option to None under Configure Options.
- Creatures can now be given a Combat score of 0.
- The minimum point cost for a creature is now 1.
- The builder now also reports the number of figures in a warband.
- Heavy Armor now correctly shows up as being from the Song of Gold & Darkness rulebook.
I forgot to post about the updates I've made to warband builder for Song of Blades & Heroes since I mentioned it back in July. The current version is now v1.2.6 both here and at the Yahoo! group for the game. Major additions are the inclusion of special rules from the new Song of Wind & Water supplement, and the ability for users to make changes to the special rule list on the fly.
Privateer Press Announces Monsterpocalypse Collectible Miniatures Game
http://privateerpress.com/monsterpocalypse/default.html
Pics from the 2008 New York Toy Fair here:
http://flickr.com/photos/dullspork/sets/72157603948631078/
Pre-painted giant monsters versus mecha. It's like peanut butter and chocolate. Radioactive peanut butter and chocolate that wants to destroy downtown, mind you, but still, mmmmmmm.
I recently contributed to RPGnet's Sci-Fi and Horror Review Weeks. For those who have enjoyed reading my game reviews here on Wombatzone, here are links to those reviews:
Review: Sufficiently Advanced (more up-to-date than my previous review here)
Review: Witch Hunter: The Invisible World
Review: Against the Darkness
IGN: Godzilla: Unleashed on Wii
Well, darn, I may have to break down and get a Wii at some point after all. From the mouth of the devs:
You'll actually see the heat coming off Godzilla's atomic breath as it blasts through everything in sight.and:
Godzilla can be walking in one direction, attacking with his claws in another, firing his weapon in a third direction, and swinging his tail at a rear target all at the same timeGodzilla: Destroy All Monsters Melee was almost enough to get me to spring for a GameCube. This might just get me in line at a store. Then again, I bet I can find a GameCube cheap right about now...
Sufficiently Advanced is an RPG-in-progress by Colin Fredericks. This review is of the quickstart rules posted at http://www.livejournal.com/communities/suffadv.
